The game’s official merchandise store had mistakenly added Monero as a payment option, Tim Sweeney said.

Temporary volatility hit Monero (XMR) over the weekend after a gaming company chief said it accidentally began accepting the privacy-focused altcoin for payments Jan. 5.

Epic Games, which developed the popular video game Fortnite, had opened an official merchandise store, Retail Row, in December.

According to Epic-rsquo;s CEO Tim Sweeney, Monero had entered the store-rsquo;s suite of payment options -ldquo;somewhere along the way-rdquo; but was unintentional, with staff subsequently removing it over the weekend.

-ldquo;We worked with a partner to open a merchandise store, and somewhere along the way Monero payment was enabled,-rdquo; he wrote on Twitter Saturday.

-ldquo;Many of us at Epic are big fans of the decentralized computing tech underlying cryptocurrency, however a lot more work is needed on volatility and fraud-proofing before bringing it to such a broad audience that includes younger gamers.-rdquo;

Monero fans and executives in the form of developer Riccardo Spagni had keenly welcomed the news, the latter suggesting Epic had declined to offer Bitcoin (BTC) payments due the cryptocurrency-rsquo;s comparative lack of privacy.

Rumors had further claimed Epic had partnered with cryptocurrency payment processor GloBee on the Monero deal, something Sweeney also denied.

-ldquo;...[T]here-rsquo;s quite a rumor mill out there,-rdquo; he continued.

-ldquo;No, Epic doesn-rsquo;t have any cryptocurrency partners and aren-rsquo;t in any crypto partnership discussions with anyone.-rdquo;

XMR/USD had gained over 10 percent on news of the acceptance, with the u-turn erasing some of its gains, according to data from CoinMarketCap.

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